/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.model.actor.instance;

import java.util.Map;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.model.L2Clan;
import net.sf.l2j.gameserver.model.item.PcFreight;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;
import net.sf.l2j.gameserver.network.serverpackets.PackageToList;
import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;
import net.sf.l2j.gameserver.network.serverpackets.WareHouseDepositList;
import net.sf.l2j.gameserver.network.serverpackets.WareHouseWithdrawalList;
import net.sf.l2j.gameserver.templates.L2NpcTemplate;

/**
 * This class ...
 * 
 * @version $Revision: 1.3.4.10 $ $Date: 2005/04/06 16:13:41 $
 */
public final class L2WarehouseInstance extends L2FolkInstance {
	// private static Logger _log =
	// Logger.getLogger(L2WarehouseInstance.class.getName());
	/**
	 * @param template
	 */
	public L2WarehouseInstance(int objectId, L2NpcTemplate template) {
		super(objectId, template);
	}

	@Override
	public String getHtmlPath(int npcId, int val) {
		String pom = "";
		if (val == 0)
			pom = "" + npcId;
		else
			pom = npcId + "-" + val;
		return "data/html/warehouse/" + pom + ".htm";
	}

	private void showRetrieveWindow(L2PcInstance player) {
		player.sendPacket(ActionFailed.STATIC_PACKET);
		player.setActiveWarehouse(player.getWarehouse());
		if (player.getActiveWarehouse().getSize() == 0) {
			player.sendPacket(new SystemMessage(
					SystemMessageId.NO_ITEM_DEPOSITED_IN_WH));
			return;
		}
		if (Config.DEBUG)
			_log.fine("Showing stored items");
		player.sendPacket(new WareHouseWithdrawalList(player,
				WareHouseWithdrawalList.PRIVATE));
	}

	private void showDepositWindow(L2PcInstance player) {
		player.sendPacket(ActionFailed.STATIC_PACKET);
		player.setActiveWarehouse(player.getWarehouse());
		player.tempInvetoryDisable();
		if (Config.DEBUG)
			_log.fine("Showing items to deposit");
		player.sendPacket(new WareHouseDepositList(player,
				WareHouseDepositList.PRIVATE));
	}

	private void showDepositWindowClan(L2PcInstance player) {
		player.sendPacket(ActionFailed.STATIC_PACKET);
		if (player.getClan() != null)
			if (player.getClan().getLevel() == 0)
				player.sendPacket(new SystemMessage(
						SystemMessageId.ONLY_LEVEL_1_CLAN_OR_HIGHER_CAN_USE_WAREHOUSE));
			else {
				player.setActiveWarehouse(player.getClan().getWarehouse());
				player.tempInvetoryDisable();
				if (Config.DEBUG)
					_log.fine("Showing items to deposit - clan");
				WareHouseDepositList dl = new WareHouseDepositList(player,
						WareHouseDepositList.CLAN);
				player.sendPacket(dl);
			}
	}

	private void showWithdrawWindowClan(L2PcInstance player) {
		player.sendPacket(ActionFailed.STATIC_PACKET);
		if ((player.getClanPrivileges() & L2Clan.CP_CL_VIEW_WAREHOUSE) != L2Clan.CP_CL_VIEW_WAREHOUSE) {
			player.sendPacket(new SystemMessage(
					SystemMessageId.YOU_DO_NOT_HAVE_THE_RIGHT_TO_USE_CLAN_WAREHOUSE));
			return;
		} else if (player.getClan().getLevel() == 0)
			player.sendPacket(new SystemMessage(
					SystemMessageId.ONLY_LEVEL_1_CLAN_OR_HIGHER_CAN_USE_WAREHOUSE));
		else {
			player.setActiveWarehouse(player.getClan().getWarehouse());
			if (Config.DEBUG)
				_log.fine("Showing items to deposit - clan");
			player.sendPacket(new WareHouseWithdrawalList(player,
					WareHouseWithdrawalList.CLAN));
		}
	}

	private void showWithdrawWindowFreight(L2PcInstance player) {
		player.sendPacket(ActionFailed.STATIC_PACKET);
		if (Config.DEBUG)
			_log.fine("Showing freightened items");
		PcFreight freight = player.getFreight();
		if (freight != null) {
			if (freight.getSize() > 0) {
				if (Config.ALT_GAME_FREIGHTS)
					freight.setActiveLocation(0);
				else
					freight.setActiveLocation(getWorldRegion().hashCode());
				player.setActiveWarehouse(freight);
				player.sendPacket(new WareHouseWithdrawalList(player,
						WareHouseWithdrawalList.FREIGHT));
			} else
				player.sendPacket(new SystemMessage(
						SystemMessageId.NO_ITEM_DEPOSITED_IN_WH));
		} else if (Config.DEBUG)
			_log.fine("no items freightened");
	}

	private void showDepositWindowFreight(L2PcInstance player) {
		// No other chars in the account of this player
		if (player.getAccountChars().size() == 0)
			player.sendPacket(new SystemMessage(
					SystemMessageId.CHARACTER_DOES_NOT_EXIST));
		else {
			Map<Integer, String> chars = player.getAccountChars();
			if (chars.size() < 1) {
				player.sendPacket(ActionFailed.STATIC_PACKET);
				return;
			}
			player.sendPacket(new PackageToList(chars));
			if (Config.DEBUG)
				_log.fine("Showing destination chars to freight - char src: "
						+ player.getName());
		}
	}

	private void showDepositWindowFreight(L2PcInstance player, int obj_Id) {
		player.sendPacket(ActionFailed.STATIC_PACKET);
		L2PcInstance destChar = L2PcInstance.load(obj_Id);
		if (destChar == null) {
			// Something went wrong!
			if (Config.DEBUG)
				_log.warning("Error retrieving a target object for char "
						+ player.getName() + " - using freight.");
			return;
		}
		PcFreight freight = destChar.getFreight();
		if (Config.ALT_GAME_FREIGHTS)
			freight.setActiveLocation(0);
		else
			freight.setActiveLocation(getWorldRegion().hashCode());
		player.setActiveWarehouse(freight);
		player.tempInvetoryDisable();
		destChar.deleteMe();
		if (Config.DEBUG)
			_log.fine("Showing items to freight");
		player.sendPacket(new WareHouseDepositList(player,
				WareHouseDepositList.FREIGHT));
	}

	@Override
	public void onBypassFeedback(L2PcInstance player, String command) {
		// lil check to prevent enchant exploit
		if (player.getActiveEnchantItem() != null) {
			_log.info("Player " + player.getName()
					+ " trying to use enchant exploit, ban this player!");
			player.closeNetConnection();
			return;
		}
		if (command.startsWith("WithdrawP"))
			showRetrieveWindow(player);
		else if (command.equals("DepositP"))
			showDepositWindow(player);
		else if (command.equals("WithdrawC"))
			showWithdrawWindowClan(player);
		else if (command.equals("DepositC"))
			showDepositWindowClan(player);
		else if (command.startsWith("WithdrawF")) {
			if (Config.ALLOW_FREIGHT)
				showWithdrawWindowFreight(player);
		} else if (command.startsWith("DepositF")) {
			if (Config.ALLOW_FREIGHT)
				showDepositWindowFreight(player);
		} else if (command.startsWith("FreightChar")) {
			if (Config.ALLOW_FREIGHT) {
				int startOfId = command.lastIndexOf("_") + 1;
				String id = command.substring(startOfId);
				showDepositWindowFreight(player, Integer.parseInt(id));
			}
		} else
			// this class dont know any other commands, let forward
			// the command to the parent class
			super.onBypassFeedback(player, command);
	}
}
